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Cyberpunk freerunner

This project goals were: to design a game ready stylised futuristic character, set in a cyberpunk world. The game is an endless runner where the character has to evade obstacles in order to keep going, so I designed her with lightweight protection and sneaker shoes.

Main goal was to keep this model very low poly, since the game will be working on mobile phones. Final mesh is 9k tris.

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