Fernando Tejada
Senior Character Artist @2K
Professional work
Role: Senior Character Artist
Company: 2K Games (Valencia), prev elite3D.
Professional work
Role: Senior Character Artist
Company: 2K Games (Valencia)
Personal work
Character portrait, loosely inspired by Marathon game. Rendered in Marmoset.
Personal work
Anatomy studies done for Scott Eaton's figure sculpting class
Personal work
Masked fighter. Realtime character, rendered in UE5. A very experimental project I started to challenge my design skills and learn more about Unreal
Personal Work
Fantasy elf portrait.
Exploration of a mix of stylized and realistic 3D techniques.
Personal Work
Fat Baby Boto. Realtime character, concept by Fred Rambaud.
Personal Work
Sphynx trooper. Cinematic creature character for vfx.NDA
Project Ethos
Company: 2K Games / 31st Union - 2024
Platform: WindowsOn-going collaboration with 31st Union in the preproduction & production of Project Ethos, while working as a Senior 3D Character Artist in 2K Games Valencia (prev elite3D).
Worked with 31st Union in different character production tasks, from blocking, high/low/bakes, engine integration in UE5.
Researched and develop shader solutions for character needs and documented the pipeline.
Worked on early visdev and preproduction material.
PGA Tour 2K25
Company: 2K Games - 2025
Platform: PS5/XSeries/Windows
Collaborated with HB Studios in the development of the character creator MyPlayer options.
Worked with 3D Scan Data to generate different skintones for the selectable head presets.
Integrated within Unity engine pipeline for testing and approval.