Hello, I'm Fernando Tejada. I'm a 3D artist for the video game and entertainment industry.
A very nice French Pinfire Revolver from the 19th century. Here's the low poly model (4.7k tris) with PBR textures and high-poly sculpt.
My personal rendition of Gaius Van Baelsar's gunblade (Heirsbane), showed in the videogame Final Fantasy XIV. Real-time model with PBR textures (polycount is around 4k tris) and high-poly sculpt.
A classic english style armchair. Here's the real-time model with PBR textures and high-poly sculpt. Polycount: 3140 tris.
Hardsurface practice, real-time model based on the work of Doom
Assets done in ITCL Technologic Center for SIMUSAFE H2020 project. This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement N. 723386
Low-poly fire hydrant textured with Substance Painter, rendered with Marmoset Toolbag.
Material studies done with Substance Designer. Sand dunes and forest wet mud.