Fernando Tejada


3D artist for the film and game industry.

Vintage French Revolver

A very nice French Pinfire Revolver from the 19th century. Here's the low poly model (4.7k tris) with PBR textures and high-poly sculpt.

Vintage french revolver 1
Vintage french revolver 2
Vintage french revolver 3
Vintage french revolver 4
Vintage french revolver 5
Vintage french revolver 6

FFXIV Heirsbane fan-art

My personal rendition of Gaius Van Baelsar's gunblade (Heirsbane), showed in the videogame Final Fantasy XIV. Real-time model with PBR textures (polycount is around 4k tris) and high-poly sculpt.

FFXIV Heirsbane fan-art
FFXIV Heirsbane fan-art
FFXIV Heirsbane fan-art
FFXIV Heirsbane fan-art
FFXIV Heirsbane fan-art
FFXIV Heirsbane fan-art

Vintage armchair

A classic english style armchair. Here's the real-time model with PBR textures and high-poly sculpt. Polycount: 3140 tris.

Vintage armchair
Vintage armchair
Vintage armchair
Vintage armchair
Vintage armchair
Vintage armchair

Doom hardsurface

Hardsurface practice, real-time model based on the work of Doom

Doom prop
Doom prop
Doom prop
Doom prop

VR Driving Simulator Assets

Assets done in ITCL Technologic Center for SIMUSAFE H2020 project. This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement N. 723386

NY Fire hydrant

Low-poly fire hydrant textured with Substance Painter, rendered with Marmoset Toolbag.

NY Fire hydrant
NY Fire hydrant
NY Fire hydrant

Procedural materials

Procedural material studies done entirely with Substance Designer.

Procedural material
Procedural material
Procedural material
Procedural material
Procedural material
Procedural material

Fernando Tejada


3D artist for the film and game industry.

WORK EXPERIENCE

3D Artist · ITCL Technological Center


Real-time assets (characters, environment and props) for VR projects, simulators and serious games, developed in Unity engine.

July 2018 - Present
Burgos, Spain.

QA Tester intern · Digital Legends


Quality assurance tester for Android and iOS platforms.

June 2017 - November 2017
Barcelona, Spain.

Industrial Design Engineer · Cero Design


CAD modelling and Industrial Design projects.

July 2015 - November 2016
Barcelona, Spain.

Education

MA · 3D character modeling for film and videogames


Animum Creativity Advanced School

Oct 2019 - Present
Online

MA · Animation, Digital art and Videogame design


UPC (Polytechnic University of Catalonia)

Sept 2016 - Nov 2017
Barcelona, Spain.

Academic year in EF Dublin


EF (Education First) School of Ireland, C1 English level.

Dec 2014 - Jul 2015
Dublin, Ireland.

BE · Industrial Design Engineering


Elisava, UPF (Pompeu Fabra University)

Sep 2010 - Jul 2014
Barcelona, Spain.


Software

ZBrush, 3ds Max, Maya, Photoshop, Substance Painter, Unity, 3DCoat, Fusion 360, Marmoset Toolbag, Keyshot.

Languages

Spanish: Native
English: C1/Advanced

Hobbies

I enjoy the simple things in life, trying out a new food place, sunbathing in pristine beaches, doing some snowboarding in winter, road trips, and playing videogames with my friends.